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CAPSULE ART DESIGN EXERCISE

Started by kkairos, Mon, 2026 - 08 - 10, 06:24 PM

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kkairos

Hey all,

This is adapted from a challenge a game dev friend and I have done elsewhere, putting it here as well too after bugging RT. Here's how the Capsule Art Design Exercise goes:

THE MAKING:

  • Pick a game idea that you aren't actively developing. Then do the following:
  • Write down ONE genre for it (along with up to ONE subgenre) and a 1-2 sentence summary of the game
  • Create a Steam capsule for your game, which:
    • Is a Main Capsule (1232px x 706px) (Steam dimensions, weird, we know) or Vertical Capsule (748px x 896px) (you can do both if you want)
    • Prominently includes the title of the game and no other text
    • Is safe for work!
    • Is created by you and not by AI!

NB: Don't worry too much about art 'quality'. This is about communicating an idea in capsule form.

CAPSULE ART REVEAL (8/23)

  • Reveal your capsule!
  • Guess the a. genre, b. subgenre if you think there is one, and c. 1-2 sentence pitch. of the other capsules
  • Critique constructively on genre-clarity of the capsule if applicable.
  • NB: Don't critique artistic quality/merit without artist's permission
  • You don't have to make a capsule to guess, but it'd be cool if you did!

The Impress.com Capsule Browser is a great place to check out capsule art for similar games on Steam!

Here are a couple examples I've done of the first one we did and the one we're guessing for right now somewhere over on Discord.

roguepi_workup.png

capsule_challenge_what_knight_have_been_main.png

neen