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Ambureon Romhacking Showcase

Started by RT-55J, Sun, 2026 - 03 - 22, 07:28 PM

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RT-55J

I got 10 rooms hooked up to each other, and some of them even have level design!

Depending on the sizes of the remaining rooms, I suspect the hack will be between 30-40 rooms in size. (Tour of Italy had around 60-ish, as a point of comparison (not that the hacks are that comparable))

RT-55J

current progress:

Screenshot 2026-06-01 223545.png

out of an abundance of caution, the room names have been edited out of this image (not that they were very legible in the first place)

neen

those are some award winningly designed rooms

RT-55J

up to 16 rooms as of tonight

i should go to sleep...

RT-55J

Up to 22 rooms as of last night.

Probably 15 or so more rooms for the main area, plus however many more for the finale.

(Note: I have no tilesets imported and am just using the CRE brick texture for everything right now.)

RT-55J

28 rooms connected, and about 12 remaining for the main area

the design feels like it's coming together... (famous last words)

RT-55J

up to 34 rooms -- about 7 more rooms to add, plus 5 or so move out of the placeholder phase.

I implemented a Maridian turbo-tube for one of my rooms. Felt nice to get that working.

I have now officially added more rooms than exist in vanilla Crateria.

Finally started putting the minimap together with the silly Map Overhaul (whose features are overkill for my hack).

Still have only a vague idea of how the final area will be structured...

RT-55J

been busy with life this week so i've gotten less done that i'd have liked since monday

I decided to make blank versions of the remaining rooms and connect them, so that's something at least.

RT-55J

again, a busy couple of day IRL, but I got another room cranked out and the sprites for the minor items finally drawn

RT-55J

Important milestone: All rooms prior to the final area have been greyboxed.

Only one scroll PLM (trigger) has been used in the production of this hack thusfar.

Now to just add the items, enemies, tilesets, and tweak things until they're fun. Surely I will have no difficulties doing this before, uh, this next Saturday.

RT-55J

here's the current silhouette of the map:

Area map sihlouette.png