Streamer-friend Ambureon wants to play some friends' romhacks for their 5th streamiversary:
Announcement Skeet (https://bsky.app/profile/ambureon.bsky.social/post/3mfy3wtomqc2m)
Hacks of any game are acceptable, not just Super Metroid.
The streamiversary event will be in mid/late June, but for logistical reasons the effective deadline for submissions is the first week of June. Please understand.
Anyhow, I finally have an idea, and want to see where I can go with it.
The idea I have is a morph-ball only hack like the classic B2-TW (https://metroidconstruction.com/hack.php?id=142).
I think you will understand the motivation when you see what the morph ball looks like for Ambureon's custom sprite:
000-its-working.png
(The sprite was made by my buddy BachelorSoft, who's going through some major life challenges right now. Please give him some money (https://ko-fi.com/bachelor_soft).)
I have An Idea for a custom intro, but I don't want to commit to it quite yet.
Writing out my plans for my own sake:
- Figure out how B2-TW lets the player save/load while morphed.
- Find/create however many morph ball powers I can manage in a week or two.
- Sketch a design for a world and play sequence with those powers in mind.
- Find some tilesets and music to use.
- See if I can implement some silly NPCs dialogue boxes.
- Make the hack.
The plot is that some Pokemon-inhabited world is being attacked by Metroid creatures, and it's up to resident metroiding-expert Ambureon to save the day with their metroiding experience.
Working title is "Dogtroid."
this is gonna be great. let me know if you need anything :smug:
loading the game in the morphed pose was ezpz (I just copied B2-TW's homework):
001-load-as-dog.png
modifying save points so they don't require or force a stand looks like it'll be relatively easy too
and morph lock will also be pretty dang simple, assuming this resource (https://metroidconstruction.com/resource.php?id=296) works as advertised (and I can just cut out the stuff about an additional collision type)
that's enough for tonight
Quote from: neen on Sun, 2026 - 03 - 22, 07:58 PMthis is gonna be great. let me know if you need anything :smug:
your screwtank.asm file helped give me bearings for my high-jump-tanks.asm file. nothing's implemented yet, but i feel like all the pieces are in place...
glad i could help, i recall that file being a real mess though
I've workshopped several possible intros to this hack and I've landed on one that is extremely, extremely funny.
but I need to wait until I get the basics down before getting embroiled in such frivolities :pensive:
we got dog-saving:
002-dog-save.png
i also got morph lock working
good day